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	<title>Getting Things Done &#187; Music</title>
	<atom:link href="http://prokoudine.info/blog/category/music/feed/" rel="self" type="application/rss+xml" />
	<link>http://prokoudine.info/blog</link>
	<description>Specs, hi-tech, photography, grumbling</description>
	<lastBuildDate>Sun, 29 Jan 2012 21:37:02 +0000</lastBuildDate>
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		<title>Die Hard 5: with kernels</title>
		<link>http://prokoudine.info/blog/2012/01/die-hard-5-with-kernels/</link>
		<comments>http://prokoudine.info/blog/2012/01/die-hard-5-with-kernels/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 18:05:39 +0000</pubDate>
		<dc:creator>Alexandre</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[community]]></category>

		<guid isPermaLink="false">http://prokoudine.info/blog/?p=571</guid>
		<description><![CDATA[It&#8217;s been a while since I last posted some opinionated crap. How could that possibly happen? Last week Bitwig folks finally announced upcoming beta of Bitwig Studio, a new commercial DAW for Win, Mac and Linux. As it often happens, some folks in the community started speculating how this is going to affect existing free [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since I last posted some opinionated crap. How could that possibly happen? <img src='http://prokoudine.info/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Last week Bitwig folks finally announced upcoming beta of Bitwig Studio, a new commercial DAW for Win, Mac and Linux. As it often happens, some folks in the community started speculating how this is going to affect existing free software and the community itself. After all, it&#8217;s not that we&#8217;ve got huge teams slaving away to make music production a breeze on Linux, eh?</p>
<p>Well, one thing I really liked in the LAU thread is that most folks who cared to comment didn&#8217;t express extreme views. I seriously hope that it&#8217;s a sign of the community becoming mature enough to treat things in a relaxed, no-fanatic way.</p>
<p>What I&#8217;ve been seeing on the desktop layer is that free/libre and commercial software can perfectly coexist without kicking each other in the nadgers and turning half the city to ruins. Just a few examples:</p>
<ul>
<li>Bibble Pro (Corel AfterShot Pro since last week, btw) didn&#8217;t make any existing free software die. Instead we got darktable.</li>
<li>A month ago BrainDistrict <a href="http://libregraphicsworld.org/blog/entry/braindistrict-releases-paintsupreme-resurrects-mainactor" target="_blank">announced PaintSupreme</a>. Can you see Pinta folks crying in despair, because noone&#8217;s gonna use it again?</li>
<li>BrainDistrict has also been resurrecting MainActor, and yet commits to Kdenlive, PiTiVi, Novacut and OpenShot keep piling up.</li>
<li>Renoise didn&#8217;t kill any free software project, and they even added support for DSSI, a (currently outdated) free API for virtual instruments.</li>
<li>Mixbus folks have been contributing to upstream Ardour project for a couple of years now already, and aren&#8217;t they proprietary guys?</li>
<li>Loomer is busy porting their commercial synths and effects to LV2, the state of the art free API for virtual instruments and effects.</li>
<li>linuxDSP started with Linux support from ground up and has been supporting LV2 since day one.</li>
<li>..and the list can go on.</li>
</ul>
<p>The only fluctuation I can think of is the 8 years old story with Jorg Anders overreacting and abandoning NoteEdit after hearing about a, frankly speaking, fantom possibility of Finale port to Linux. <em>And</em> he started NtEd few years later anyway. That he doesn&#8217;t get much acknowledgment for NtEd either is a whole different story.</p>
<p>And even if you could recall all the epic OMG!Ubuntu threads about likewise phantom possibility of Photoshop port for Linux, you&#8217;d soon figure out that most people who expressed their interest weren&#8217;t going to use GIMP anyway. No love lost.</p>
<p>So if you think that some proprietary app suddenly available for Linux is going to do BLOOD NEEDLESS VIOLENCE GUTS OUTSIDE CITY TAKEN OVER DEAD BODIES ALL AROUND to your favourite free application, stop worrying. Fire up that free app and do something awesome with it. Work on your skills, become damn good at using free software, and then share what you know. This is how you become your own John McClane.</p>
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		<title>EXIT project is back to gigs</title>
		<link>http://prokoudine.info/blog/2011/03/exit-project-is-back-to-gigs/</link>
		<comments>http://prokoudine.info/blog/2011/03/exit-project-is-back-to-gigs/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 17:34:42 +0000</pubDate>
		<dc:creator>Alexandre</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[exit project]]></category>

		<guid isPermaLink="false">http://prokoudine.info/blog/?p=479</guid>
		<description><![CDATA[Most recent tutorial on GIMP and darktable covering split toning features a couple of pictures from this gig: I&#8217;m very happy my good friends are playing gigs again. There are two albums in production, hopefully to be out soon (under CC as usual).]]></description>
			<content:encoded><![CDATA[<p>Most recent tutorial on GIMP and darktable covering <a href="http://libregraphicsworld.org/articles.php?article_id=32">split toning</a> features a couple of pictures from this gig:</p>
<p><iframe title="YouTube video player" width="500" height="311" src="http://www.youtube.com/embed/klN1gyddrGU" frameborder="0" allowfullscreen></iframe></p>
<p>I&#8217;m very happy my good friends are playing gigs again. There are two albums in production, hopefully to be out soon (under CC as usual).</p>
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		<item>
		<title>Reversed World</title>
		<link>http://prokoudine.info/blog/2010/12/reversed-world/</link>
		<comments>http://prokoudine.info/blog/2010/12/reversed-world/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 00:56:30 +0000</pubDate>
		<dc:creator>Alexandre</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Sound]]></category>

		<guid isPermaLink="false">http://prokoudine.info/blog/?p=367</guid>
		<description><![CDATA[Sometimes I wonder if we live in a reversed world. It&#8217;s quite common to hear ramblings of old guys how youth gets it all wrong and spits on traditions and best practices. Wanna have your thinking pattern broken? You probably already heard about loudness war and definitely have experienced that yourself unless you are hearing [...]]]></description>
			<content:encoded><![CDATA[<p>Sometimes I wonder if we live in a reversed world. It&#8217;s quite common to hear ramblings of old guys how youth gets it all wrong and spits on traditions and best practices. Wanna have your thinking pattern broken?</p>
<p>You probably already heard about loudness war and definitely have experienced that yourself unless you are hearing impaired. If you haven&#8217;t, go check <a href="http://en.wikipedia.org/wiki/Loudness_war">Wikipedia</a>.</p>
<p>Lately someone noticed that Steinberg, developers of a very popular audio editor called Wavelab, say <a href="http://www.steinberg.net/en/products/wavelab/why_mastering.html">exactly this</a> of loudness:</p>
<p>&#8220;One of the most important steps in the mastering process is to enhance the loudness of a track. Loudness is the listeners’ individual perception of sound levels caused by an audio signal. In commercial productions, high volume levels are an important factor. Unprocessed songs are likely to be too quiet, which is disappointing if songs are published on radio or TV, where louder songs might attract more attention.&#8221;</p>
<p>Okay, that&#8217;s marketing team talking really. Surely youth thinks along the same lines, eh? Young and clueless, eh? What do they know, right? Well, wrong. This is what Tutsplus wrote <a href="http://audio.tutsplus.com/articles/general/are-the-volume-wars-killing-music-which-side-are-you-on/">in their own take</a> at loudness war just a couple of weeks ago:</p>
<p>&#8220;The only real solution is for everyone to turn the volume down. For everyone to co-operate. And that’s a big job. There are no worldwide Volume Police to enforce this. There are no fines for over-compression. There is just the love of music. We all need to agree that dynamics are worth fighting for.&#8221;</p>
<p>You nailed it, guys.</p>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>On enterprise technologies</title>
		<link>http://prokoudine.info/blog/2010/05/on-enterprise-technologies/</link>
		<comments>http://prokoudine.info/blog/2010/05/on-enterprise-technologies/#comments</comments>
		<pubDate>Thu, 20 May 2010 21:16:49 +0000</pubDate>
		<dc:creator>Alexandre</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[samplers]]></category>
		<category><![CDATA[synths]]></category>

		<guid isPermaLink="false">http://prokoudine.info/blog/?p=266</guid>
		<description><![CDATA[Back in 2001 or so one of my friends told me when he heard I was experimenting with Delphi that all these Delphi, VB and C++ are dead and soon there will be only Java. About a week ago I cooked up a list of free patch editors and managers of external synths and samplers [...]]]></description>
			<content:encoded><![CDATA[<p>Back in 2001 or so one of my friends told me when he heard I was experimenting with Delphi that all these Delphi, VB and C++ are dead and soon there will be only Java.</p>
<p>About a week ago I cooked up a list of free patch editors and managers of external synths and samplers for the recently started <a href="http://linuxsound.ru">linuxsound.ru</a>. And now that yet another <del datetime="2010-05-20T21:05:33+00:00">shovel for amateur grave diggers</del> <a href="http://sourceforge.net/projects/dx7/">vintage synth manager</a> is out, I thought I&#8217;d have a closer look.</p>
<p>Well, guess what. There really is a bunch of Java patch editors for ext. synths written in 2000-2004. Those are mostly dead projects. How about new applications? All, and no&nbsp;&mdash; I really mean <strong>all</strong> of them are written in Qt/C++. Have a look yourself, why don&#8217;t you: <a href="http://qxgedit.sourceforge.net/qxgedit-index.html">QXGEdit</a>, <a href="http://sourceforge.net/projects/me-edit/">ME-Edit</a>, <a href="http://sourceforge.net/projects/fb01editor/">FB01 Sound Editor</a>, <a href="http://gtx.tinfoilmusic.net/">Fx FloorBoard</a>, <a href="http://llg.cubic.org/tools/qtpod/">qtpod</a> and now Yamaha DX7-II synth manager.</p>
<p>And since I&#8217;m basically evil, I can&#8217;t resist recalling how principle developer of <a href="http://protux.sourceforge.net/">Protux</a> went mad some years ago and decided to redo everything in Java, praising this technology and saying how much better everything will become, since he was an experienced Java developer at IBM. Remon, who joined the team shortly before that, disagreed and continued development of the tool <a href="http://traverso-daw.org/">under a new name</a> and in Qt/C++.</p>
<p>You don&#8217;t need to be a wizard to see through the whole thing: the Java port miserably failed. At the same time Traverso is still alive, and even though it&#8217;s probably not kicking, but merely prodding, development continues, new features are being added, UI is being improved and so on.</p>
<p>I&#8217;m trying to think of any desktop Java application I used in the past years, and FreeMind is the only one I can recall (and even so it&#8217;s a sad example, because 0.9.0 has been WIP for years). So I&#8217;m curious, when did <strong>you</strong> guys and  girls last used a desktop application in Java on daily basis?</p>
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		<item>
		<title>Calf is awesome</title>
		<link>http://prokoudine.info/blog/2010/01/calf-is-awesome/</link>
		<comments>http://prokoudine.info/blog/2010/01/calf-is-awesome/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 12:02:00 +0000</pubDate>
		<dc:creator>Alexandre</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[calf]]></category>
		<category><![CDATA[dssi]]></category>
		<category><![CDATA[effects]]></category>
		<category><![CDATA[lv2]]></category>

		<guid isPermaLink="false">http://prokoudine.info/blog/?p=200</guid>
		<description><![CDATA[I&#8217;ve been using Calf pack of DSSI/LV2 audio plug-ins and instruments for a while now (vintage delay is my fav), so since I&#8217;m used to bleeding edge software I decided to clone its git repo and see what they&#8217;ve been cooking for the next release. After so many years of geeky interfaces native effects on [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been using <a href="http://calf.sourceforge.net/">Calf</a> pack of DSSI/LV2 audio plug-ins and instruments for a while now (vintage delay is my fav), so since I&#8217;m used to bleeding edge software I decided to clone its git repo and see what they&#8217;ve been cooking for the next release.</p>
<p><a href="http://www.flickr.com/photos/prokoudine/4281555402/" title="Calf Organ DSSI by prokoudine, on Flickr"><img src="http://farm3.static.flickr.com/2781/4281555402_f15c5744d9.jpg" width="500" height="339" alt="Calf Organ DSSI" /></a></p>
<p>After so many years of geeky interfaces native effects on Linux don&#8217;t look like complete crap anymore <img src='http://prokoudine.info/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>The upcoming version will also feature several equalizers (already in git), and the very next thing I&#8217;m going to do is build it with  &#8211;enable-experimental to enable &#8220;50 small LV2 plug-ins made specifically with modular hosts in mind&#8221;. Jeez, you free software developers just don&#8217;t seem to be able to stop making us excited recently <img src='http://prokoudine.info/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<item>
		<title>Editing ID3 tags</title>
		<link>http://prokoudine.info/blog/2006/02/editing-id3-tags/</link>
		<comments>http://prokoudine.info/blog/2006/02/editing-id3-tags/#comments</comments>
		<pubDate>Fri, 17 Feb 2006 01:19:40 +0000</pubDate>
		<dc:creator>Alexandre</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Specs]]></category>

		<guid isPermaLink="false">http://prokoudine.info/blog/?p=19</guid>
		<description><![CDATA[Many audio related applications are known to have a not really nice ID3 editing capabilities. Often they provide either very few fields or too many. Let’s take for example SoundJuicer. Here is how it looks. What is good? UI is simple. What is not so good? There is no way to edit more tags that [...]]]></description>
			<content:encoded><![CDATA[<p>Many audio related applications are known to have a not really nice ID3 editing capabilities. Often they provide either very few fields or too many.  Let’s take for example SoundJuicer.</p>
<p><a href="http://www.burtonini.com/computing/screenshots/sj-main.png">Here is how it looks</a>.</p>
<p>What is good? UI is simple. What is not so good? There is no way to edit more tags that are possibly available. You can&#8217;t tell if there is a &#8220;Year&#8221; field. And you can&#8217;t add a composer, if &#8220;Artist&#8221; represents only performer (classical music, jazz etc.).</p>
<p>So here is my simple proof-of-concept mockup:<span id="more-19"></span></p>
<p><img align="middle" alt="mockup of ID3 dialog" title="mockup of ID3 dialog" src="http://prokoudine.info/mockups/id3-dialog/id3-dialog-01.png" /></p>
<p>I don&#8217;t claim to follow HIG in all aspects as of now. Here is just a concept how it should work.</p>
<p>The basic idea is that user usually knows better what ID3 fields/tags he needs to be present.</p>
<ol>
<li>This dialog shows as many ID3 fields as the file has.</li>
<li>If you need to change some of them, simply edit the value to the right of the label representing name of that field.</li>
<li>If you need a new field, add it from a combobox, fill in the value and click &#8220;Add&#8221; button. A new row will appear above.</li>
<li>If no tags are present at all, start with a minimal default set of tags (Title, Artist, Genre) ready to be filled.</li>
<li>If more than X fields are present (with X like 6 or 7), vertical scrollbar appears to prevent the dialog from growing too high.</li>
<li>If you need to delete some field, click &#8220;Delete&#8221; button.</li>
<li>Once you added a new field, it cannot be used again. So combobox should &#8220;stay tuned&#8221; to what is happening above him.</li>
</ol>
<p>This mockup was done basically with Audacity in mind. Remembering SoundJuicer, &#8220;Next Track&#8221; and &#8220;Previous Track&#8221; buttons should be added.</p>
<p><img align="middle" alt="mockup of ID3 dialog" title="mockup of ID3 dialog" src="http://prokoudine.info/mockups/id3-dialog/id3-dialog-02.png" /></p>
<p>Another detail: whether amount of preset ID3 fields should be infinite or not. Probably developer should make a default set of fields/tags and let users edit it.</p>
<p>A default set of fields/tags would look like:</p>
<ol>
<li>Title</li>
<li>Artist</li>
<li>Composer</li>
<li>Conductor</li>
<li>Album</li>
<li>Number of track</li>
<li>Year</li>
<li>Genre</li>
<li>License</li>
</ol>
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