Monthly Archive for June, 2010

New members of GraphicsPlanet

There are several new people on the planet, some of them not knowing about it, so I take a liberty to introduce them.

  • Pascal de Brujn is known for his experiments with home-made profiling targets, ICC profiles making and all things color management.
  • Barak Itkin aka LightningIsMyName is working on PDF exporting in GIMP and occasionally fixing bugs here and there.

Continue reading ‘New members of GraphicsPlanet’

The pains of writing news, basics of motivation

Okay, I did promise a follow-up with details on stuff like writing news, right? Time to keep that promise.

Writing news was my first real job back in 2000. Before that I only did some occasional translation and interpreting. After that it merged :) Here are some observations I can share with you.
Continue reading ‘The pains of writing news, basics of motivation’

Catching up

A week of absence is a cruel thing: I’m still catching up on things I would have already done if I didn’t go to LGM :) But the event was such a delight that it’s unthinkable not to have attended it. So right now out goes Luminance HDR 2.0.0 review, the next thing is likely to be LGM report (already in works) and then there is some interesting stuff in plans, quite connected to my talk at the conference.

Somewhere between last and this week LGW was actually started (the official announcement was made in early August 2009). The existing disproportion between amount of news and tutorials is quite annoying, so there will be more tutorials and reviews and probably less news covering minor software releases. I’m also hoping to be done with new design in the coming month, because honestly, things that are made as temporary always do their best to stick forever, and no matter how hard you scrub… :)