Monthly Archive for February, 2010

GIMP developers on loose

You’ve been craving for that, you really have:

Text styles in GIMP

Yes, not only you can edit text on canvas in GIMP now, you can also use different styles in same text block. It’s as simple as selecting text and clicking a button. And full undo/redo works on text level too. All praise goes to Michael Natterer :)

There’s a lot of goodness in the brush dynamics department too: Alexia went ahead and started working on UI for response curves. So soon you’ll be able to tune your styluses for GIMP almost like in MyPaint.

And did I say that recently released GEGL and babl are experimentally threaded now, so re speed they are on par with legacy 8bit GIMP, while retaining 32bit float per channel accuracy?

CMYKTool unveiled

On January 23 Alastair M. Robinson silently released first public version of CMYKTool. That would go quite unnoticed if it wasn’t for someone liking to read all sorts of RSS feeds :) So the very next day linuxgraphics.ru community was already discussing the new tool, discovering bugs and requesting features. The thread was so hot, that Alastair started reading it via BabelFish online translation tool, and now just a week and a half later v0.1.1 is out with feature enhancements and bug fixes for bugs reported by the community.

cmyktool-011-en-flickr

So, what is CMYKTool exacly? The application is basically a rewrite of Alastair’s old separate plug-in for GIMP (later continued as separate+ by Yoshinori Yamakawa) into a standalone interactive tool. You can freely convert between RGB<->CMYK using ICC profiles and save to TIFF and JPEG, you can use devicelink profiles, you can compare renders (I think this is where libgdl would come in handy to provide arbitrary docking). And you also can see per-channel % and overall ink coverage values for a point under mouse cursor.

In the future CMYKTool is likely to gain spot color based duotones and more devicelink related functionality like generation of such profiles by means of Argyll.

Thank you, Alastair, and thank you, community :)